Audio in place: Media, mobility & HCI - creating meaning in space

Alan Chamberlain, Steve Benford, Mads Bødker, Adrian Hazzard

Research output: Chapter in Book/Report/Conference proceedingConference Proceeding (Non-Journal item)

4 Citations (Scopus)

Abstract

Audio-based content, location and mobile technologies can offer a multitude of interactional possibilities when combined in innovative and creative ways. It is important not to underestimate impact of the interplay between location, place and sound. Even if intangible and ephemeral, sounds impact upon the way in which we experience the built as well as the natural world. As technology offer us the opportunity to augment and access the world, mobile technologies offer us the opportunity to interact while moving though the world. They are technologies that can mediate, provide and locate experience in the world. Vision, and to some extent the tactile senses have been dominant modalities discussed in experiential terms within HCI. This workshop suggests that there is a need to better understand how sound can be used for shaping and augmenting the experiential qualities of places through mobile computing.

Original languageEnglish
Title of host publicationProceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, MobileHCI 2016
PublisherAssociation for Computing Machinery
Pages1045-1048
Number of pages4
ISBN (Electronic)9781450344135
DOIs
Publication statusPublished - 06 Sept 2016
Externally publishedYes
Event18th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2016 - Florence, Italy
Duration: 06 Sept 201609 Sept 2016

Conference

Conference18th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2016
Country/TerritoryItaly
CityFlorence
Period06 Sept 201609 Sept 2016

Keywords

  • Audio
  • Design
  • Evaluation
  • HCI
  • Location
  • Mobile
  • Music
  • Place
  • Semantic
  • Software
  • Sonic
  • Sound

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