Multi-Viewpoint Visibility Coverage Estimation for 3D Environment Perception: Volumetric Representation as a Gateway to High Resolution Data

Marek Ososinski, Frédéric Labrosse

Research output: Chapter in Book/Report/Conference proceedingConference Proceeding (Non-Journal item)

4 Citations (Scopus)
203 Downloads (Pure)

Abstract

Estimation of visibility is a crucial element of coverage estimation of large, complex environments. This nonprobabilistic problem is often tackled in a 2D context. We present an algorithm that can estimate the visibility of a high resolution scene from a low resolution 3D representation. An octree based voxel representation provides a dataset that is easy to process. Voxel occupancy properties ensure a good approximation of visibility at high resolution. Our system is capable of producing a reasonable solution to the viewpoint placement issue of the Art gallery problem.

Original languageEnglish
Title of host publicationProceedings of the 9th International Conference on Computer Vision Theory and Applications
EditorsSebastiano Battiato
PublisherScience and Technology Publications
Pages462-469
Number of pages8
Volume2
ISBN (Print)9789897580048
DOIs
Publication statusPublished - 10 Jan 2014
EventInternational Conference on Computer Vision Theory and Applications (VISAPP 2014) - Lisbon, Portugal
Duration: 05 Jan 201408 Jan 2014

Publication series

NameVISAPP 2014 - Proceedings of the 9th International Conference on Computer Vision Theory and Applications
Volume2

Conference

ConferenceInternational Conference on Computer Vision Theory and Applications (VISAPP 2014)
Country/TerritoryPortugal
CityLisbon
Period05 Jan 201408 Jan 2014

Keywords

  • Visibility coverage estimation
  • Multi viewpoint
  • 3D environment perception
  • Volumetric representation
  • Art Gallery Problem

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