Abstract
Estimation of visibility is a crucial element of coverage estimation of large, complex environments. This nonprobabilistic problem is often tackled in a 2D context. We present an algorithm that can estimate the visibility of a high resolution scene from a low resolution 3D representation. An octree based voxel representation provides a dataset that is easy to process. Voxel occupancy properties ensure a good approximation of visibility at high resolution. Our system is capable of producing a reasonable solution to the viewpoint placement issue of the Art gallery problem.
Original language | English |
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Title of host publication | Proceedings of the 9th International Conference on Computer Vision Theory and Applications |
Editors | Sebastiano Battiato |
Publisher | Science and Technology Publications |
Pages | 462-469 |
Number of pages | 8 |
Volume | 2 |
ISBN (Print) | 9789897580048 |
DOIs | |
Publication status | Published - 10 Jan 2014 |
Event | International Conference on Computer Vision Theory and Applications (VISAPP 2014) - Lisbon, Portugal Duration: 05 Jan 2014 → 08 Jan 2014 |
Publication series
Name | VISAPP 2014 - Proceedings of the 9th International Conference on Computer Vision Theory and Applications |
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Volume | 2 |
Conference
Conference | International Conference on Computer Vision Theory and Applications (VISAPP 2014) |
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Country/Territory | Portugal |
City | Lisbon |
Period | 05 Jan 2014 → 08 Jan 2014 |
Keywords
- Visibility coverage estimation
- Multi viewpoint
- 3D environment perception
- Volumetric representation
- Art Gallery Problem
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Frédéric Labrosse
- Faculty of Business and Physcial Sciences, Department of Computer Science - Senior Lecturer
Person: Teaching And Research