Our Lady of Shadows Augmented Reality Installation

Research output: Non-textual formPerformance

Abstract

This is an Alternate Reality installation documenting a practice-as-research collaboration between Lucy Gough, Karoline Gritzner and myself which explores the aesthetics of neo-medievalism through an intermedial dramaturgy and digital scenography. The project is an intermedial version of Lucy Gough's radio play Our Lady of Shadows, a radical adaptation of Tennyson's famous poem, ‘The Lady of Shalott’. The play’s protagonist, Catherine, is a medieval nun trapped in a tower for life. Her only access to the outer world is the flickering image of a camera obscura. As she battles with her inner demons, memories past and megalomaniac dreams, she desperately attempts to paint a more habitable world, a virtual haven, a palace of imagination. The work combines dramatic text, physical performance, digital scenography, painting, animation and music in an intermedial exploration of the tenuous pact between reality and imagination.
Scenes, animations and soundtrack from the theatre piece will appear inside a jam jar through the use of iPad and AR technology.
Original languageEnglish
Publication statusPublished - 05 Sept 2018
EventTaPRA Conference - Aberystwyth University, Aberystwyth, United Kingdom of Great Britain and Northern Ireland
Duration: 05 Sept 201807 Sept 2018

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