Abstract
This article discusses the issues and challenges arising from the archiving and replay of an interactive mixed reality performance work called Rider Spoke. After a description of the work, a practice-based approach to the development of an information architecture for the archiving and replay of the work is presented. The approach includes the design of a website, a cross-disciplinary approach to the development of metadata and the development of a visual prototype implemented using a Digital Replay System (DRS). The article concludes with suggestions for creative and artistic replay, and recommendations for further work in support of research replay.
| Original language | English |
|---|---|
| Pages (from-to) | 209-223 |
| Number of pages | 15 |
| Journal | International Journal of Performance Arts and Digital Media |
| Volume | 6 |
| Issue number | 2 |
| DOIs | |
| Publication status | Published - 2010 |
Keywords
- Architecture
- Archiving
- Information
- Interactive art
- Metadata
- Mixed reality
- Participative and
- Performance
- Practice-based research
- Replay