Understanding mass participatory pervasive computing systems for environmental campaigns

  • Alan Chamberlain*
  • , Mark Paxton
  • , Kevin Glover
  • , Martin Flintham
  • , Dominic Price
  • , Chris Greenhalgh
  • , Steve Benford
  • , Peter Tolmie
  • , Eiman Kanjo
  • , Amanda Gower
  • , Andy Gower
  • , Dawn Woodgate
  • , Danaë Stanton Fraser
  • *Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

12 Citations (Scopus)

Abstract

Participate was a 3-year collaboration between industry and academia to explore how mobile, Web and broadcast technologies could combine to deliver environmental campaigns. In a series of pilot projects, schools used mobile sensors to enhance science learning; visitors to an ecological attraction employed mobile phones to access and generate locative media; and the public played a mobile phone game that challenged their environmental behaviours. Key elements of these were carried forward into an integrated trial in which participants were assigned a series of environmental missions as part of an overarching narrative that was delivered across mobile, broadcast and Web platforms. These experiences use a three-layered structure for campaigns that draw on experts, local groups and the general public, who engage through a combination of playful characterisation and social networking.

Original languageEnglish
Pages (from-to)1775-1792
Number of pages18
JournalPersonal and Ubiquitous Computing
Volume18
Issue number7
Early online date11 Dec 2013
DOIs
Publication statusPublished - 30 Oct 2014

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